Taliyah a'Nasaaj

The Sparrow of the Sands


Hey, what's up. Got over 10 years RP experience across multiple platforms. 25+, very easy going. Muse comes and goes, but attention is more likely to be timeline focused..


Rules

Fairly inconsequential, but give 'em a read anyway, please!


About

Basic information about Taliyah.


Verses

Basic verse breakdowns for new people.

Rules


First things first, I'm here to have fun. That being said, I'm very new to twitter, and low activity most of the time. Small, silly interactions are likely to see more responses than full threads just because they're easier.

Second, standard RP rules apply. No godmodding, no killing, no metagaming, etc, etc, etc. Really, by now, I feel like none of this stuff needs to be said, but here it is.

Third, adult themes may be present, including depression, trauma, violence, or sexual content, though that will likely be contained to DMs for really explicit things.

Fourth, shipping. Largely chemistry based. I'm always up to discuss it and build off of that. Voidweaver gets a bit of a pass, though portrayals may still chance things.

About


  • Name: Taliyah A'Nasaaj

  • Age: 23

  • Residence: N/A

  • Height: 5'9"

  • Gender & Pronouns: Trans & she/her

  • Orientation: Pansexual

  • Languages: Shuriman, Noxian, Ionian, Freljordian, limited Ur-Nox

Verses


Main: Follows the events of her written stories. Following the events of Bloodlines, Taliyah is unable to locate her tribe. She spends the better part of a year searching in and around the capital city but ultimately is unable to reunite with them. Roaming Shurima puts her in contact with individuals of a like mind. Trouble is coming to Shurima, and neither Azir nor Xerath can be trusted, mired in the past as they are.Following Hollowspun, she has become much more aware of the Void and its presence, seeking out a way to make somewhere, anywhere outside the realms of the Ascendent safe for normal people.

Modern: Image Once upon a time, there was a happy child named Taliyah Weaver. One day, her house burned down, taking her parents with it and leaving her orphaned. Her grandmother was able to take her in for a time, but poor health caused a government intervention. After bouncing around from family to family for a time, she was taken in by a couple who lived fairly close to her old home and grandmother. She found a surrogate sister, and things started looking up until her sister bailed, years of switching schools made it impossible to form lasting friendships, and her grandmother passed away. Bitter, temperamental, and horribly lonely, her high school years were focused on skateboarding and learning the drums, a solo musical venture she calls Laning Phase.All of her artistic talents earned her a scholarship which actually convinced her to give college a chance. Turns out she just needed something that held her interests, and geology just so happened to be it. Unfortunately, it doesn't mean her life has taken off, or that she's got it made, quite the opposite. But her demeanor has improved a bit, and she's started enjoying life a bit more amid work, art, and skateboarding.

Star Guardian: Images Lore TBD following Riot releasing official information!

Hayik, the Weaver's City

Following her failure to locate the Nasaaj, Taliyah spent several months crossing the desert, searching without lead or hope. In her travels, she met up with many individuals with the same mentality as her; Azir and Xerath were both poor choices to rule the desert, planning to force their ideals and empires on all of Runeterra.After helping guide a group of these individuals across the desert, Taliyah used her powers to reroute an underground river to create a well, raise walls and build roofs. By the time she was done, a small town sat around the well.Further trips into the desert resulted in finding more and more people who simply wanted to avoid both emperors and more homes being erected. Eventually, a tiny village was growing into a town, then a small city. Dubbed Hayik, the community has come to see Taliyah as both a leader and a protector. She still journeys out, but her powers offer a unique scenario; walls and structures of stone that can be rearranged through the expenditure of only a bit of time.